



Chaos states that the system is so efficient it “can add billions of polygons to a scene without compromise.” As a result, geometry can be treated like a texture to create close-up ready patterns such as panels, fences, and fabrics. VRay Enmesh system repeats geometry across the surface of an object while optimizing memory efficiency. A displacement setting is available for users wanting more realism. Decals can be applied at an angle without extra UVW work or disturbing the underlying materials. V-Ray Decal projects anything onto any surface, including 3D stickers and labels, to weathering elements like cracks, stains, and scratches. Chaos has launched V-Ray 6 for Cinema 4D, providing users with greater artistic control and access to production-ready features like V-Ray Enmesh, the new procedural clouds system, and V-Ray Decal.
